Another older render.
“I grew up on tales about you. The decimator of Orens. The Bane of Kaldric-Vor. The Black Hammer. A man bred of death and destruction. A man who exiled himself to this decrepit, once-holy place, working himself into a sweat until he can barely stand. You don’t look much like a one-man army.”
“And what does it matter to a pup like you?” he asked.
“Curiosity,” she said, grinning.
“And how did a scrap of a kid wander into a place like this? Why the hell are you here?”
Her grin broadened. “Looking for a ghost.”
More characters from stories in my head haha. Actually, this render began the story in my head. As I was working on this, the story began to form. I just knew I wanted an elf warrior. And that's how Talgis was born. Lilia is a ghost caller, someone with the ability to talk to ghosts by summoning them from objects that they have a connection to. But I don't think it's a ghost she's looking for in this particular scene. . .
I included the "starting point" images that led to this render. The horse and eagle were composited in later, and the clouds were added in Photoshop. I added some blood/grunge/bruises, some textures, scars, and fixed the hair on both models. I wanted Lilia to have wild curly hair, but didn't possess an appropriate hair asset, so I had to take to painting hair instead. I had a few nice hair brushes in Photoshop. And poor Talgis had some weird issues with his scalp. I didn't have that issue in later renders. I imported him into a new scene and the problem worked itself out.
Talgis has a few scars, bruises, and cuts that I painted in. I do enjoy painting scars.
GPU: RTX 2060
Logitech G600 Mouse